coming soon: environmental art & city information
BREAK follows Aire and Crow, who become tethered by scandal and embroiled in an escalating war which pits their former loyalties against their new ones.
BREAK is set in a post-apocalyptic version of earth where the few surviving societies exist in 13 separate walled Cities. The 13 Cities are built on a stretch of barren land beneath which is the last known source of water. This bleak bit of dirt, known as The Expanse, is roamed by the massive decommissioned soldiers of the last revolution, the Outsiders, who make trade impossible. Travel is further complicated by extreme weather conditions and the 13 Cities are effectively segregated, and barely communicate.
Aire and Crow live in ZEUS, one of the largest of the 13 surviving cities. Like most others, ZEUS is an Oligarchic state; it is ruled by a group of corrupt Industrial and Military powers. Public servitude is enforced through a totalitarian regime which restricts every instance of private life; order is maintained by a mercilessly violent and self-serving police force. The traditional penal system has been abandoned because prisons were considered to forge criminal networks and bleed state funds, and justice is instead meted out through various strains of Judicial Viruses (serious illnesses which afflict the infected offender for a set period of time).
Three of the 13 Cities have been defeated by a despotic tyrant who promises to restore the economy by uniting all 13 under one regime, but his bloody road is rejected by those who would have the Cities returned to the people. An underground force is gaining momentum which threatens to surpass the existing governments and both the tyrant and those who oppose him.
As society begins to fall apart further, in the middle of The Expanse the seemingly utopian City of Empyrean prospers. Empyrean is where the Intelligentsia are believed to live but Empyrean has even less contact with the other 12 Cities than is usual; despite this it is commonly believed Empyrean might have the answers to the conflict which threatens the stability of the Cities. However, Aire and Crow begin to realise it is from Empyrean that the vilest threats seem to originate, and each leader of the opposing armies has ties to it…Aire and Crow begin to question if Empyrean really has been as inactive in the affairs of the 12 other Cities as it has always believed to have been.
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